Over the next few pages we
’ll be looking at gaming’s unsung heroes – objects like rocks, puddles and, er, breasts – and how they’ve changed over the decades. After you’ve witnessed the horrors within, you’ll never complain about graphics again.
Over the next few pages we
’ll be looking at gaming’s unsung heroes – objects like rocks, puddles and, er, breasts – and how they’ve changed over the decades. After you’ve witnessed the horrors within, you’ll never complain about graphics again.